Use the FIRE EXTINGUISHER take the SHEET MUSIC (F).
Open the doors take the MARBLE ORNAMENT 2/3 (E).
Use the TALCUM POWDER press the three buttons (D).
Place the SEAHORSE (B) take the ETCHED PIECE (C).
Place the SHACK ORNAMENT (A) for a HOP: play it to get the SEAHORSE.
Read the note and take the EMPTY CAN (Z). Use the WALKING STICK take the SHACK ORNAMENT (Y). Place the AIRPLANE and TRAIN (V) take the CARRIAGE.
Solve the puzzle on the DECORATED CHEST (inventory).
Use the FOLDING SPADE take the AIRPLANE (S).
Remove the flowers use the FISHHOOK and take the TALCUM POWDER (O).
Take the METAL PIN (M) and DECORATED CHEST (N).
Throw the NET (I) take the sign (J) for a HOP play it to get the JUMPER CABLES.
Give the MISSING PERSON POSTER to James and talk to him (H).
Select the pieces and use the BRUSH WITH GLUE take the MISSING PERSON POSTER (inventory).
Take the MOON 2/2 from the TORN POSTER.
Use the RAVEN FEATHER 3x select the torn pieces 3x to get the TORN POSTER (F).
Use the ACETONE and SEAT STUFFING take the BRUSH WITH GLUE (E).
Use the LIPSTICK (C) take the RAVEN FEATHER (D).
Place the STONE FLOWER (A) move the leaves and take the ACETONE (B).
Use the NAIL FILE take the FISHHOOK and STONE FLOWER (Z).
Place the SHIP EMBLEM and WAVE EMBLEM (X) take the LIPSTICK (Y).
Use the HAND LOTION to get the WIRE CUTTER (U).
Place the MARBLE CLAPPER (S) take the MOON 1/2 (T).
Use the BOOMERANG to get the WAVE EMBLEM (R).
Look at the ID (M) and shake the purse (N) for a HOP.
Use the AIR HORN (I) remove the leaves (1-4) and take the MARBLE CLAPPER (J).
Take the FIRE EXTINGUISHER (G) and BOOMERANG (H).
Solution: Swap the outer pieces as shown (E).
Take the SHIP EMBLEM (D) place the TOWN CREST FRAGMENTS for a puzzle.
Open the LEATHER POUCH read the note and take the TOWN CREST FRAGMENTS (inventory).
Use the FLASHLIGHT (B) for a HOP play it to get the LEATHER POUCH.
Open the cover take the AIR HORN and answer the phone take the FLASHLIGHT (A).
Use the Map to fast travel to a location.
This guide will not show screenshots of the HOPs, however, it will mention when an HOP is available and the inventory item you'll collect from it.
Hidden-object puzzles are referred to as HOPs.
This guide will not show when you have to zoom into a location the screenshots will show each zoom scene.
This is the official guide for Phantasmat: The Dread of Oakville.
Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited. This walkthrough was created by Margie B, and is protected under US Copyright laws. Remember to visit the Big Fish Games Forums if you find you need more help. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. We hope you find this information useful as you play your way through the game. This document contains a complete Phantasmat: The Dread of Oakville game walkthrough featuring annotated screenshots from actual gameplay! Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. Vocabulary words are chosen from the book and are the same words used in the LitPlan Teacher Pack.Welcome to the Phantasmat: The Dread of Oakville Walkthrough Unit words are character names, symbols, places, etc.
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